![]() Head back to the guild and talk to Brynjolf, complete the mission and get your reward. Rather than fight the guards you could run away or if you're competent enough, take them out. ![]() Head outside to the beehives and equip your torch or a flame spell. After clearing the safe, you can open the nearby iron door and head back to the sewers. Otherwise, your lockpicking skill will need to be rather high for this endeavor to be successful. Sure enought Defender is not too happy about that. You can open this easily if you have the safe key. At first glance, it seems that Edge have many tracking/shoping features enabled by default and as soon that the profile open or close these multiples tracking databases can trigger a quick scan in the behavior engine of defender. Continue to the basement and make your way to the safe. The cellar door can be unlocked by picking the lock or getting a key from a guard (or Aringoth himself). You can also pickpocket or loot the cellar key from him. If you want, you can get the key to the safe from Aringoth himself. Just consult your local map to find the marker and head to its direction to find an iron bar door. Move from room to room, silently sneaking by the guards. If you follow the marker leading to Goldenglow, you'll exit beside the estate's back door. ![]() If you decided to enter through the sewers, you have to kill a few Skeevers along the way and avoid a fire trap. Bring plenty of lockpicks and a torch (needed to burn the beehives) Don't forget to talk to Tonilia to get your guild armor set. Go and speak with her and find out about the sewer that leads to the back door of Goldenglow Estate. The objective here is to clear out a safe and light three beehives ablaze to send a message for Maven Black-Briar to the owner of the Goldenglow Estate.įollow Brynjolf to the Cistern and listen to the briefing by Mercer Frey.
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